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BioSynth: Rising - Community Feedback

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 10, 2025.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Neptune Games asked for community feedback:
    [​IMG]

    Most Loved Classes, Features and More...

    Recently we asked BioSynth's community for a feedback on a few subjects and...

    ... we immensely appreciated everyone's support! Thank you everyone, you rock!

    Today we're going to share the results and answer the comments we received.

    This also means that we're talking about stuff that we never shared before, so there's a lot of new information, if you didn't take a part in the survey.

    In-Game Reward for Kickstarter
    We intend to give Kickstarter backers one or more exclusive rewards (so be sure to follow the Kickstarter if you aren't following it already).

    The three in-game rewards mentioned in the survey all got about the same average score...

    About these items, we got this comment:

    "I feel a kickstarter weapon or armor will either be not as good end game or too powerful all game (don't need other weapons)"

    Which is a concern we've had since we first thought about offering an in-game item.

    Before the survey we wanted it to be just a cosmetic item... but reading the following comment made us consider another point of view:

    "Regarding backer only items: it's nothing too important for me. It's nice to have, though, but if it's just cosmetic, i wouldn't use it probably. Make it extra strong and then we're talking, but that's just my person point of view :)"

    After thinking about these... we think we found a great solution: the in-game item could be a cool item that can be upgraded during your adventures.

    This way, you can use it in early game without it being OP... and it will get powerups so you can keep using it in later parts of the game.

    The required pieces to upgrade the item could be found around or you could get them from NPCs. We'll take the time to create something cool about this upgrading process.

    Most Loved Features/Content for Eventual Stretch Goals
    The feedbacks about the game features/content were really interesting and there were a few surprises.

    These were the most loved ones:
    • Cyberware & implants
    • Additional maps
    • Additional classes
    • Skilltrees for each skill
    [...]
     
    Last edited by a moderator: May 11, 2025
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