1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

BattleTech - Review @RPG Codex

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 18, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,411
    Likes Received:
    30
    [​IMG]BattleTech has been reviewed by the RPG Codex.

    [​IMG]

    ...

    Mechs & Potatoes

    The core of BATTLETECH are the battles and the tech. Go figure.

    [Disclaimer: I'm not familiar with the source material here so I can only judge BATTLETECH the PC game by what it is - though I will state that the misgivings of some of its more ardent players makes it seem as though the tabletop and digital experience are fairly different.]

    BATTLETECH's battles are split between "freelance" randomized missions and story-missions. It's similar to Emperor: Battle for Dune in its staccato timing but lacks usage of 'controlling the strategic layer' of games like Dawn of War: Dark Crusade. Despite that, both story and random missions are pinned to the larger star map and must be traveled to. Although it's littered with places to go, the lack of player influence on the map does make it feel a bit barren. And you will make use of its plentiful space as each story-mission is often gated behind a bit of a time limit. During this downtime - or anytime, really - the player can manage a side hustle of pretending to be a mercenary.

    On the mercenary missions the players discuss contracts with factions and decide whether to take more cash or a better haul of scrap. You can also give up on either to improve relations with the faction offering the job. I did not once give a damn about faction relations. You get awashed in cash real fast and there is no real fear of being a wanted criminal in a faction's territories as the gameplay firmly sequesters itself in the mech battles. The lack of care for the factions further sapped the star map of any life (which is mostly unfortunate because it seems absolutely ripe with potential).

    Each mission starts with a setup stage where you prep four mechs (a Lance) to take the field. This is the core of where you can alter your BATTLEMECH experience. For example, you can go all medium/heavy/assault mechs and just can-opener your way into the enemy lines, though you risk bearing the full brunt of their attacks hitting your fat, juicy ass. Or you can take a light mech or two with you to dive into enemy ranks, drawing fire which your dwarven machines duck with ease.

    [...]
     
    Last edited by a moderator: Jun 19, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.