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Baldur's Gate II review at GA-RPG

Discussion in 'Game/SP News & Comments' started by NewsPro, Oct 16, 2000.

  1. NewsPro Gems: 30/31
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    (Originally posted by Calis)

    Chris Johnson, Most Esteemed Editor of GA-RPG, has posted his review of Baldur's Gate II. It's quotes like this that make me think he liked the game:

    Baldur's Gate II: Shadows of Amn offers up the familiar 2D isometric 640 x 480 resolution of past Black Isle efforts, but also adds the much talked about support for 800 x 600 resolution. Higher resolutions are available with a program called BGConfig; basically this program allows you to adjust many facets of the game including the graphics. At 800 x 600 the higher resolutions show off the artwork better, but the character avatars seem a bit too small for my tastes. At higher resolutions than 800 x 600 the game looks odd, so I wouldn't suspect many will try them more than once. As was the case with Icewind, the addition of 3D lighting effects using the OpenGL API is a welcome addition for a little extra eye candy, primarily for spells. The artwork is attractive, as would be expected for any BioWare / Black Isle Studios title, and there is an increase in dynamic backgrounds over past Infinity Engine games. The interface from Baldur's Gate has been given a new look, but the most part is almost identical to the original. A nice variety of attractive looking character portraits simply put the bow on a package that is sure to please most any gamer in this regard.
    Of course, the end score of 97% also helps.
     
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