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Baldur's Gate: EE - Patch 1.2.0 Released

Discussion in 'Game/SP News & Comments' started by RPGWatch, Nov 2, 2013.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]In case you missed the news from the earlier news-bit Overhaul Games has finally released the next patch they promised will fix the game for everyone. Here is the forum announcement with all the changes, and if your game is on Steam the update should be available by Monday.

    I hope you all remembered to equip helmets, because this patch is a CRITICAL HIT. We've resolved over 300 discreet issues, added numerous new features, and optimized performance on all systems.

    We would like to thank everyone who has helped in the beta testing phases over the last few weeks.​
     
    Last edited by a moderator: Sep 19, 2015
  2. MrMermaid

    MrMermaid Reality is merely an illusion, albeit persistent Resourceful

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    Not going to deny, being one of those afflicted with the Intel chipset problem, I'm a little curious to apply this update and try the game out properly at last. Will return here with news sometime soon.
     
  3. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    I have found this to be an incredibly good patch, and I've been using it since its beta phase (albeit I started late into the beta). Improvements to the game all around. Beyond serious bug fixing, the changes to the UI are particularly nice.

    This will be the engine level that is used for BG2EE, likely with a few additional improvements.
     
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