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Armor penalties, I'm confused!

Discussion in 'Icewind Dale 2' started by Necrophex, Dec 21, 2002.

  1. Necrophex Gems: 5/31
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    [​IMG] Hi

    I got a question about armor penalties, I'm a little confused.
    Can a druid cast spells with heavy or medium armor on? The armor stat say Arcane Spell Failure X %
    But druid spells aren't arcane right?
    And how about thieves, what armors can they wear?

    Thanks
     
  2. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

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    Arcane spell failure is for Wizard, Sorcerers (and Bards I think).

    The Armor Check Penalty is applied to any "thief" skill. Your "thief" can still wear the armor.
     
  3. Harkle Gems: 16/31
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    Yes, Earl Grey, because bards cast arcane spells, they have arcane spell failure.

    Druids (and other divine spellcasters) can wear any armor and cast spells. Druids don't usually wear heavy armors, because they don't have proficiency with them.
     
  4. Nutrimat Gems: 12/31
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    I beleive Druid, Cleric, and Paladin spells are not arcane and not affected by Arcane spell failure. Wizard, Sorcerer, Bard, and (I think) Ranger spells are Arcane and affected by the AS failure rate listed on the armor they are using.

    I have a question about thief skills, if I use a feat to increase his prof to medium armor, will the same skill check penalties apply to his thief skills?
     
  5. Morgoth

    Morgoth La lune ne garde aucune rancune Veteran

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    No ranger spells are not Arcane, the fit more in the Druid/Cleric/Paladin categorie
     
  6. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Yes, it doesn't matter what your armor proficiency is, you get the armor check penalties regardless. I'm sure you can imagine reasons for this. For example, you can't sneak very effectively clinking around in that metallic armor.
     
  7. Anakha the Almighty Gems: 10/31
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    If you get armor profficiency for an armor type than the armor check penalty will no longer be applied to everything. However, you will still be penaltied if you try to hide, move silently(And any other moving skills if there are). But your attack rolls and no moving related skills will not be penaltied. You still get that arcane spell failure % while you are profficient with the armor you wear.
     
  8. Elios Gems: 17/31
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    Ok, I know the armor penalties apply when you are wearing the armor. But what if you remove the armor and carry it in your pack?
    Given the logic Blackthorne applies where he gave an example of clinking around in metalic armor, wouldn't one assume that the armor would still make a lot of noise in a pack? And wouldn't a heavier pack make it more difficult to sneak around than a lighter pack would?
     
  9. Anakha the Almighty Gems: 10/31
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    Yes, the logic is right but that's not the case. Armor penalties only applies if you actually wear them. Carrying armor, shield or alike in your inventory has nothing to do if you can hold the weight.
    However, strength determines how much weight a character can carry.(You probably know) If you overload, you'll become encumbered which will slow you or even unable to move. That's all to do with an armor in your inventory.
     
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