1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

21st level feat choice

Discussion in 'Neverwinter Nights (Classic)' started by Harbourboy, Jan 11, 2006.

  1. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,346
    Likes Received:
    97
    For the first time ever in NWN, I have reached the epic levels. My character was a Wizard 13 / Rogue 2 / Arcane Archer 5.

    Now I have to choose what the level up in, but also what feat to choose from.

    I think I have narrowed down the feats to:
    1) Greater Spell Penetration (spell resistance is the number one biggest pain in the butt to a spellcaster - does this feat make a noticeable difference?
    2) Epic Dexterity - to improve my Arcane Archer even further
    3) Epic Intelligence - to improve my Wizard even further
    4) Epic Toughness - more HP equals living longer
    5) Maximise Spell - I only have a couple of Empowered Spells memorised so not sure how much use I would get out of maximised versions.

    Any thoughts?
     
  2. Taza

    Taza Weird Modmaker Veteran

    Joined:
    Oct 23, 2002
    Messages:
    1,447
    Likes Received:
    25
    Epic Toughness isn't that good - it's worse than normal toughness.

    I'd suggest Epic Weapon Focus, Great Dexterity or Great Intelligence - and Epic Dodge is a GREAT feat, for further levels.
     
  3. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,346
    Likes Received:
    97
    How much use would Greater Spell Penetration be? Every monster I encounter seems to have Spell Resistance now, which kind of nullifies the whole point of having offensive spells at all.
     
  4. Chimera Gems: 5/31
    Latest gem: Andar


    Joined:
    Aug 19, 2004
    Messages:
    123
    Likes Received:
    0
    Your wizard levels are too low. Beating spell resistance (the max a creture can get is 32) is based on the caster level:
    Caster Level + 1d20 + spell penetration feats.
    If you want to play an offensive caster - but it's a bit late for this build - the Great Intelligence and Spell penetration are good choices.
     
  5. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

    Joined:
    Jun 30, 2002
    Messages:
    1,829
    Likes Received:
    6
    Unless wizard is the only class you'll take levels in from now on, GSP is a waste. As Chimera said, your caster level is simply too low. Great [attribute] feats are always a solid choice, as is epic prowess, epic spell focus. Blinding speed is completely useless in OC.

    Just about any other epic feat tree requires a high physical stat. Strenght for dev crit string of feats, dex for self concealment, epic dodge and blinding speed and Con for damage reduction.
    You probably dont have either in extreme, so you're free to go wherever you wish.
     
  6. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,346
    Likes Received:
    97
    Hmm, thanks for the explanation of how spell resistance worked. I never understood that before.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.