1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Alignment Shift Rules

Discussion in 'Planescape: Torment (Classic)' started by Allanius, Jan 11, 2011.

  1. Allanius Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    Mar 20, 2005
    Messages:
    46
    Likes Received:
    1
    Is there any place in the Dialogs/Scripts for Torment that outlines the alignment changes for TNO? I am using Near Infinity reader and have completed the game. If it can be viewed in another program, please let me know.
     
  2. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

    Joined:
    Apr 20, 2002
    Messages:
    7,141
    Media:
    74
    Likes Received:
    133
    Gender:
    Female
    [​IMG] Do you mean in one single file? No.

    In dialogues there will be incremental globals that affect law/chaos and/or good/evil axis whilst different scripts check for the values they are and alter the alignment if it reaches a boundary.

    As far as I am aware there is no compiled list of changes though some walkthroughs give details on what the good or evil choices are.
     
  3. Allanius Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    Mar 20, 2005
    Messages:
    46
    Likes Received:
    1
    Sorry, I meant how many Law +1 to get to lawful, how many Good +1 to get to good, etc.?
     
  4. Montresor

    Montresor Mostly Harmless Staff Member ★ SPS Account Holder

    Joined:
    Aug 11, 2005
    Messages:
    3,103
    Media:
    127
    Likes Received:
    183
    Gender:
    Male
    The best hint I could find with Infinity Explorer is the final conversation you have with The Transcendent One (go to Dialogs and search for DTRANS). If your "Good" variable is lower than -20, you get the "Evil" options. So for good/evil, that seems to be the limit before you become Evil.

    I assume this is symmetric around 0:

    EDIT: And I was wrong; Allanius has the correct numbers below.
     
    Last edited: Jan 16, 2011
  5. Allanius Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    Mar 20, 2005
    Messages:
    46
    Likes Received:
    1
    Since I couldn't find anything in the scripts, I decided to test things manually. I added some features (Good +1, Good -1, Law +1, Law -1) to the "Tome of Cheats" mod and found the following for those of you who are interested:

    "Good" > 14: Good.
    14 <= "Good" <= -20: Neutral.
    "Good" < -20: Evil.

    "Law" > 14: Lawful.
    14 <= "Law" <= -20: Neutral.
    "Law" < -20: Chaotic.

    Looks like things are imbalanced toward Lawful Good.
     
    Montresor likes this.
  6. Voy Gems: 5/31
    Latest gem: Andar


    Joined:
    Dec 13, 2010
    Messages:
    149
    Likes Received:
    2
    Gender:
    Male
    nice info, didn't know that
     
  7. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    May 3, 2003
    Messages:
    2,770
    Media:
    226
    Likes Received:
    235
    Gender:
    Male
    I guess that's not too surprising. Lawful Good seems to be the "optimal" alignment in PS:T, in terms of rewards, experience, etc.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.