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Problem on Shandalar's Island

Discussion in 'Baldur's Gate (Classic)' started by Trminator, Aug 8, 2008.

  1. Trminator Gems: 3/31
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    I have got the 4-in-one box with BG 1+2, and have got the TotSC patch installed on Windows Vista.

    When I defeat the guy who carries the cloak shandalar needs, I pick up the cloak, and go outside to be teleported back to Ugloth's Beard. But nothing happens! Ive tried reloading, resting and walking in and out of both exits on the map.

    If there is some kind of trigger I must press, I have forgotten, but I thought you would be teleported back as soon as you got outside.

    Help would be apreciated
     
  2. The_Curt_Jester Gems: 4/31
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    According to the script, having Shandalar's cloak should be all you need.

    The only way I'd see the teleport not happening is if something has altered the variable ("iceisle"). If that somehow is changed, you could use the CLUAConsole to set it right:

    CLUAConsole:SetGlobal("iceisle","GLOBAL",0)

    Doing that and having the cloak should start the teleportation process.

    If that doesn't work, be sure you wait outside for at least five seconds (I'm sure you probably did this) as that is how long it is scripted to wait before transporting your party.
     
    Baronius likes this.
  3. Trminator Gems: 3/31
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    [​IMG] Thanks a lot, it worked! Still, I wonder what changed the variables, its not like I change them every day.. :-P
     
  4. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

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    [​IMG] Could simply have been interrupted when trying to trigger. Like if you quicksave while someone is teleporting into the area, when you quick load they stand like a melon :lol:
     
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