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Need help with new party

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Shandar39, Apr 2, 2008.

  1. Shandar39 Gems: 1/31
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    After not playing for a year I came back and had nice run through the game but now I want to step it up a notch and do a little powergaming. I have decided to start and 4 character multiplayer and the last 2 will be Npc's. The problem I am having is I can't decide which classes I want to use. This is my dilemma

    First Character- Tank

    Fighter/Cleric- Gets both HLA's but only can get specialized proficiency
    Berserker/Cleric- Doesn't get both HLA's but gets mastery proficiency
    Ranger/Cleric- Gets both HLA's and gets to use both druid and cleric spells

    I plan on multi or dual classing at lvl 9 but I do have the experience cap removed, so it might be better to do it at a later lvl. Im going to give the character Fail of Ages and Crom Faeyr

    2nd Character

    Swashbuckler/Mage

    multi or dual classing at lvl 10 or higher because of exp cap remover. Im not sure on what weapons to use but this character will most likely standing back casting. What I train in depends on the next character. If my next character is also a thief, the swashbuckler will train in finding traps, opening locks, pick pockets, and setting traps. If not then he will train in all of them.

    3rd Character

    Kensai/Thief- Love the fact he do can do a ton of backstab Damage.
    Kensai/Mage- Have always played with this dual class everytime i've gone through the game, has become one of my favorite classes.

    Both dual classing at lvl 13. Now obivously If i pick the thief then she will train in all the other abilities the other theif didn't. Now with the kensai/mage this character would be a flanker, but also a backup mage. For both of these classes I'm not sure what weapons to give them yet.

    4th Character


    Monk- Haven't played this class much so I want to give it a try. This will also be a flanker. Obivously don't have to worry about weapons.

    At the end im going to have Edwin, and Sarevok. But before that I will most likely have Korgan as a tank seeing as I won't have any fighters for awhile and the other character will be whoever's quest I am on.

    If you have any suggestions please share

    Thankyou
     
  2. Kulyok Gems: 11/31
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    Before you decide, keep in mind that Level 1 NPCs mod allows you to edit all Bioware NPCs' classes - you'll be able to make Jaheira a Fighter/Cleric or Minsc a Monk, for example. Also, some NPC mods allow you to choose alternate classes - Xan, for example, allows you to make Xan a fighter/mage, sorcerer, mage or wild mage.

    Besides, these days you can find mod NPCs of all, or nearly all classes. They add banters, romances, and new quests, and Crossmod Banter Pack adds banters between them, so it's really a good alternative.


    Anyway, as for your party: I like Monk, Kensai/Thief, Fighter/Cleric(Ranger/Cleric, Berserker/Cleric are all great), and Swashbuckler/Mage(thief abilities for the beginning of the game) sounds reasonable, but without a Sorcerer, your party will keep running out of spells: only a Sorcerer has the unlimited Project Image->Wish combination, and many other nifty tricks, cheesy and not.
     
  3. kmonster Gems: 24/31
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    For character 1 I recommend the ranger/cleric multiclass because of the iron skins.

    If you want to set traps with your swashbuckler/mage keep in mind that traps are updated at level 11. I'd even take 11 bounty hunter levels instead since most swashbuckler benefits are for melee weapon combat.
    Powergamers usually don't spend points into pickpocketing, they use potions.
    I recommend making this character character 1 since he'll benefit the most from Bhaal powers.

    For character 3 I'd take the kensai/thief. Too many magic is boring.

    There's no need to take Korgan, Edwin is a better tank since classes are unbalanced in BG2.
     
  4. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

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    That's the reason why r/c outclasses your other choices. A Nature's Beauty always turns any tide at lategame!
     
  5. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

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    One of my favorite all-time builds is the Fighter-Thief multiclass. Give him (or her) two-handed swords and, once you can take Use Any Item, deck them out with Carsomyr, the melodic chain, whatever helm/boots/gauntlets/amulets/rings/etc you want. Take things like Timestop trap and the fighter HLAs. High THAC0+Timestop+Backstab=dead enemies. Plus, you can cast the occasional spell from scrolls if you need. It's a bit of a challenge in the beginning if you make this char your main thief (restricted armor, or you could just make someone else a thief and give this one heavy armor for the beginning), but well worth it later on.
     
  6. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    NOG, You forgot about the uber-HLA: Assassination. All attacks in the following round are backstabs. Better if you dual wield and have the scarlet ninja-to in the offhand for the added attack.
     
  7. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

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    And even better than that is belm in the offhand, because scarlet ninja-to isn't a legal backstabbing weapon!
     
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