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Mod: Slightly Improved Ilyich

Discussion in 'BG2: Shadows of Amn (Classic)' started by Razfallow, Dec 10, 2005.

  1. starwalker Gems: 16/31
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    By Second edition Attacking somebody invisible was only a -4 penalty so by Second edition rules if they can hear you they can attack you. But unless your a brain dead moron wandering around in a boneyard you usually don't make enough sound when invisible unless your stomping on the sticks and kicking the rocks and everything else. It's a reasonably protective spell without getting followed around but not infallable even to attack.
     
  2. Silverstar Gems: 31/31
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    OK my explanation may be dumb but come on, it is very likely that a character will make sound while walking with a heavy and dangling armor, or hushing robes, loads of big fat full potion bottles and all other stuff he/she carries.

    :p OK I confess, I love all those extremely cheesy, unbalanced modes with a most wickedly cheating AI! What will be my punishment? :cry:
     
  3. starwalker Gems: 16/31
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    We shall make you play a party of low strength Dwarves! ~nod nod nod~
     
  4. Western Paladin Gems: 10/31
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    Razfallow, I'm quite taken with this mod. So I wonder, would you mind if I put a link to this thread in my signature for my forum accounts at the Gibberlings Three and Pocket Plane? :)
     
  5. Razfallow Gems: 6/31
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    Western Paladin: I don't mind at all.

    Questions for next version:

    Should I replace groups of goblins with different creatures(Hobgoblins, Ogrilion, Orcs, Orogs)?
    Also I find out, that one encounter in Irenicus dungeon was cutted from game. Shoud l restore it?
     
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    What encounter was that? I am curious. Or should it be suprise? :shake:

    You really need to chaneg those goblins with something else. Tough and deadly duergar polleteriats and annoyingly smart and wily mages were decent. :thumb:

    BUT you should add a few orcs and a orcish shaman to cast a Hold Person or two at least? Is it too much?
     
  7. LeFleur Gems: 5/31
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    Yes, please replace the goblins with some stronger humanoids, and I wonder what encounter you are talking about?
     
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    Just so you know, I had great troubles with those nasty goblins when I was just a newbie player. They kept shooting me always. :p I thought they were really good archers, but SK says they have a THAC0 of 19 or 20? How can they manage to make such hits then?
     
  9. Razfallow Gems: 6/31
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    In new encounter you will meet two Shadow Thieves as they examine one of Irenicus golems.
     
  10. LeFleur Gems: 5/31
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    wow that certainly sounds good! (So kicked him in the head, till he was dead! hahaha)
     
  11. LeFleur Gems: 5/31
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    Any news already, Razfallow?

    *bump*
     
  12. Razfallow Gems: 6/31
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    I sent new version for uploading on web (BG2 addon-CZ and Dragon's Hoard) one hour ago.
    When it will be avaible to download, I will announce it.
     
  13. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] Any particular reason why you're sending this everywhere else but SP?
     
  14. Razfallow Gems: 6/31
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    I'm sorry about that, force of habit. I will set it right as soon as possible :)

    New version can be downloaded here.

    Changes:
    - few changes in Ilyich's party; I lowered their levels and some of their atributes, and remade their AI
    - added:
    - groups of goblins have been replaced with stronger enemies (duergars, orcs a hobgoblins)
    - Ogre mage is now capable to cast few spells
    - one mephit has been replaced with Baby wyvern
    - you can walk into fights between duergars and Shadow thieves
    - Shadow thieves facing Ulvaryl and Shadow thieves waiting at passage to exit have been improved
    - small encounter with Shadow thieves and golem at second floor

    [ December 22, 2005, 01:34: Message edited by: Razfallow ]
     
  15. Western Paladin Gems: 10/31
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    Just tried the new version out and it seems very nice. I like the other goblinoid minions on the first floor. The hobgoblins actually killed Minsc when I met them, because he was way weakened from the other fights. Unfortunately, there were a couple of bugs.

    - Some of the Shadow Thieves in the second part of the dungeon don't have names. They fight and do everything okay, but their names don't appear correctly.
    - When I was installing the mod it reported a parse error near the beginning, I think where it was compiling scripts. The mod still installed fine, though, and the enemies didn't seem any less hard.
    - After I whacked Ilyich and went back into the library, Imoen started the dialogue she's supposed to say in the room with lots of glass jars (where the wyvern is).

    Generally I like the way the mod plays. The wyvern in the glass jar room wasn't very hard to defeat, but then again we should keep in mind that I tested it with the same character as before who had grandmastery in two-handed swords. I found the duergar groups, especially Ilyich, generally harder than the goblinoids. Ilyich's mage seems harder in this version - he cast some spells I don't recall from before, including Mental Domination. I know I should really be disrupting his spells, but my guy was a fighter and I didn't have enough Magic Missiles.
     
  16. Silverstar Gems: 31/31
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    [​IMG] Interesting, should I really uninstall Tactics Ilych and get this? But I will not start a new game soon.

    Congratulations on the hard work regardless!
     
  17. Razfallow Gems: 6/31
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    That is strange, I will take look at it, but after I return from home, which would be on New Year's Eve. I will be without computer during yule.
    Could you send me file Setup-SlightlyImprovedIlyich.DEBUG on email(razfallow@sigil.cz), please?

    That should not be fault of my mod.

    BTW Cleric casts Mental Domination.
     
  18. Razfallow Gems: 6/31
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    New version (can be downloaded here).


    v1.3
    - update to WeiDU 187
    - fixed minor bugs in scripts
    - fixed missing names of certain thieves
     
  19. Silverstar Gems: 31/31
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    Congratulations again for your hard-working. Though only 8 people has downloaded this mod so far? Why? We should do more to make everybody know it and appreciate your hard-work.
     
  20. Razfallow Gems: 6/31
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