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POLL: What type of graphics you want to see in D&D games today?

Discussion in 'Playground' started by night_hawk, Sep 14, 2003.

  1. night_hawk Banned

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    What type of graphics you want to see inn D&D games today?

    [ September 15, 2003, 20:12: Message edited by: Blackthorne TA ]

    Poll Information
    This poll contains 1 question(s). 25 user(s) have voted.
    You may not view the results of this poll without voting.

    Poll Results: What type of graphics you want to see inn D&D games today? (25 votes.)

    What type of graphics you want to see in D&D games today? (Choose 1)
    * The All-out 3d like Dungeon Seige or Neverwinternights - 4% (1)
    * the classic baldurgate/Soa/tob or diablo/diablo II look? - 64% (16)
    * you can choose in the game option what type of look you want - 32% (8)
     
    Last edited by a moderator: Dec 27, 2017
  2. Oaz Gems: 29/31
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    I don't really mind what I use as long as there's a good campain or a map edditor.
     
  4. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Switching, definitely.

    And a good text-only game wouldn't hurt ;)
     
  5. Loerand

    Loerand My heart holds no fear for death

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    Of course switching. I can't see why anybody would have something else, you can choose, can't you? :)
     
  6. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

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    [​IMG] Anything that actually runs on my computers is welcome :grin:
     
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    I'm a lot more concerned with the game having a good plot than it having good graphics. Anything utilitarian will work for the pictures.
     
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    :wail: I wanna old Infinity engine baaaack :wail:
     
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    I'd rather see the simple graphics back from 10 years ago.... when load times where like this *snaps finger*

    Sometimes the load times and save times really tick me off... especially the ones between maps. (I can live with saving/booting up time) It becomes inconvenient to go back and forth searching screens for quests or whatnot - and that's what we do all the time in RPGs.
     
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