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Unfinished Business v1.0 now available!

Discussion in 'BG2: Throne of Bhaal (Classic)' started by icelus, Nov 16, 2003.

  1. icelus Gems: 6/31
    Latest gem: Jasper


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    After months of research, coding, and testing, Barren Fischa, Cliffette, and I are proud to announce the first public release of Unfinished Business, a mod for Baldur's Gate II: Shadows of Amn.

    When I initially announced my plans for this mod back in July, I had no idea how large in scope the project would become. Once Barren joined the team, a veritable treasure trove of new information was uncovered about this game. We scoured the 'net for hints at unimplemented quests, burrowed through item and creature files, and even began the daunting task of picking apart the dialog.tlk file.

    Hopefully, all of that work will pay off.

    This first release, while not restoring *every* uncovered quest, is certainly a step toward that goal. We decided to go ahead and get this first release out the door, for several reasons. First, we realized that, with so many quests discovered that needed to be restored, it may take over a year to get to them all. This is also the first mod for either Barren or myself, so we wanted to make sure that we were moving in the right direction, coding-wise.

    So, without further ado, I'll get to the good part. :)

    This release will include the following components:
    1) The Kidnapping of Boo by Cliffette (Minsc's cut quest)
    2) The Suna Seni/Valygar Relationship
    3) Bodhi's Cat and Mouse Game in Spellhold by Ghreyfain
    4) Gorje Hilldark and the Extended Illithium Quest
    5) The Pai'Na/Spider's Bane Quest
    6) Restored Crooked Crane
    7) Restored City Encounters
    8) Item Restorations
    9) Miscellaneous Tweaks

    We hope that you enjoy this mod as much as we have enjoyed making it.

    To download the mod or learn more about, please visit these links:
    1) The Unfinished Business Homepage - http://home.houston.rr.com/icelus/ub
    2) The Unfinished Business Forum - http://forums.fwstudios.net/index.php?showforum=110

    I wanna thank Cliffette for providing the initial motivation for this mod; Ghreyfain for generously lending us his component; CamDawg, rreinier, and Delvar for beta testing, Vigahrolf for his dialog writing; JCompton, Ghreyfain, SimDing0, Kish, Idobek, Bons, Kismet, Seifer, Andyr, and so many others for their technical advice; NiGHTMARE, Longinus, KL_Poulsen, and SixofSpades for their research assistance, and everyone else out there for their help and inspiration.
    Above all, I'd like to thank Barren Fischa for all his hard work on this mod, without which it would have never made it to completion, and for putting up with my frequent bouts of insanity. Thanks, man!
     
  2. Sarevok• Gems: 23/31
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    Will it work with tob installed and weido mods and such?
     
  3. Cryonic Gems: 1/31
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    Check their site. It will :) . Looks promising, and it fulfills a longtime wish of many a BG2-fan i think. I'll definitely give this a spin on my next run through the game !
     
  4. Barmy Army

    Barmy Army Simple mind, simple pleasures... Adored Veteran

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    Congratulations and Thank you icelus :D
     
  5. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    It will run on ToB; it's what I used for the beta.
     
  6. Grandalf the Green Sorcerer Gems: 5/31
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    [​IMG] Good Job fellows!
    Keep it coming!
    We need more mods like these!

    Any tips on future add-ons? :D

    And Again, Keep it coming!
    You definelty earned my respect :D :thumb:
     
  7. Splunge

    Splunge Bhaal’s financial advisor Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Thanks,icelus! I had said in another thread that the game didn't hold any new surprises for me. You have breathed new life into this. :thumb:
     
  8. icelus Gems: 6/31
    Latest gem: Jasper


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    To answer a few of the questions:

    Yes, the mod will work with ToB installed. The mod was coded on my install of just SoA, only because I don't want to get into the ToB unfinished business just yet (though there is quite a bit in ToB, as well). The only things truly required are the official patches, and preferably Baldurdash.

    If you'd like to see what other quests may be included in future releases, feel free to visit the mod's forum listed in my first post.

    And thanks for the kudos, guys! :)
     
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