1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Unfinished Business

Discussion in 'BG2: Throne of Bhaal (Classic)' started by kuemper, Apr 16, 2006.

  1. kuemper Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Jun 19, 2005
    Messages:
    8,926
    Likes Received:
    8
    I am willing to try it. Will it be okay to install after these mods:
    Baldurdash
    Hell Trials
    Ease of Use
    NPC Flirt Pack
    Tsujatha

    Also, since this mod adds content, what would be good NPCs to take to start off? Minsc is a definite. I can alway adapt the PC to the party.
     
  2. Andyr Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Aug 10, 2004
    Messages:
    612
    Likes Received:
    0
    Should be fine in that order. :) Minsc's a must for his quest but I have no other particular recommendations. You might want Anomen and Yoshimo for their new portraits.
     
  3. Hethan the Skald Gems: 5/31
    Latest gem: Andar


    Veteran

    Joined:
    Mar 29, 2006
    Messages:
    136
    Likes Received:
    1
    Yoshimo's new/old portrait that can be installed with this mod is IMHO much better than the default one! He looks way less... creepy to me, now.
     
  4. Gregor Gems: 7/31
    Latest gem: Tchazar


    Joined:
    Feb 8, 2006
    Messages:
    242
    Likes Received:
    0
    Oh, I couldn't disagree MORE, Hethan! I think the new one makes him look like some sort of Japanese Wolverine wanna be. I couldn't uninstall it fast enough!
     
  5. Tardazor Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Jul 14, 2004
    Messages:
    91
    Likes Received:
    0
    Yes, I agree with Gregor. The new Yoshi portrait is very creepy and ugly.
     
  6. Rockem sockem robots Gems: 4/31
    Latest gem: Sunstone


    Joined:
    May 20, 2005
    Messages:
    79
    Likes Received:
    0
    lol it's not as bad as the edited edwin female portraite, the chick has hair :( .... i found an awsome yoshimo and edwin portate at this website.

    http://knight.20pi.com/
     
  7. Drathir Darthirii Gems: 12/31
    Latest gem: Moonstone


    Joined:
    Oct 6, 2005
    Messages:
    477
    Likes Received:
    0
    The Anomen one is worse, I think. He looks like some kind of pink shrimp. But I don't like the Yoshi one either. :nolike:
     
  8. Hethan the Skald Gems: 5/31
    Latest gem: Andar


    Veteran

    Joined:
    Mar 29, 2006
    Messages:
    136
    Likes Received:
    1
    "makes him look like some sort of Japanese Wolverine wanna be."

    LOL. I never looked at it that way, but now that you mentioned it... I still like it, though.

    And I agree with Moon Elf on the Anomen one.
     
  9. kuemper Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Jun 19, 2005
    Messages:
    8,926
    Likes Received:
    8
    If the Yoshimo pic that's from UB is the one I think it is, it will not be installed. He doesn't look very Kara-Turan to me.

    But, back to one of my questions - NPC reccommendations aside from Minsc?

    This doesn't change any of the AI, does it? I didn't see anything mentioned in the readme, but still. :skeptic:
     
  10. Andyr Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Aug 10, 2004
    Messages:
    612
    Likes Received:
    0
    One of the components, "restored summoned demon behaviour" or somesuch, restores some AI scripts. Not sure if that counts as an AI change or not. It is detailed in the ReadMe. We're not big fans or arbitrarily changing game content without documentation or reason, though, so don't worry. :)
     
  11. Gregor Gems: 7/31
    Latest gem: Tchazar


    Joined:
    Feb 8, 2006
    Messages:
    242
    Likes Received:
    0
    Andyr, if I remember correctly, UB also restores some Valygar/Suna Sei (or whatever her name is) content, no?
     
  12. Shaitan

    Shaitan Always forgive your enemies; it annoys them so

    Joined:
    Jun 27, 2005
    Messages:
    1,323
    Likes Received:
    5
    Yes, go to meet her at CC when searching for Valygar...
     
  13. Andyr Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Aug 10, 2004
    Messages:
    612
    Likes Received:
    0
    I wouldn't have said that counted as an AI change, though. I thought Kuemper only wanted to know about bits which would change enemy combat abilities and scripts.

    EDIT: I just realised you were referring to the original query, not the one above. Yes, Valygar might be worth using for the Suna Seni stuff. :)
     
  14. kuemper Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Jun 19, 2005
    Messages:
    8,926
    Likes Received:
    8
    Exactly what I mean. I don't play above Core rules and find most of Weimer's mods too difficult. I understand some encounters will be different because original content was returned to the game.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.