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SKALD: Against the Black Priory - Beta 1.1

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 1, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The latest update for SKALD: Against the Black Priory - Beta 1.1:

    [​IMG]

    Project Update: Beta 1.1.0

    Hello everyone! Hope you all are enjoying your summer. July has been pretty sweet up here in Northern Norway for once, making it the perfect "stay at home" summer. But fear not: I've still gotten a ton done with SKALD, and it's now time for a new (minor) demo update!

    Beta 1.1.0 is up for Backers!

    The demo is still pretty short and adds about 20 minutes of game-play to the first iteration. It's still an important demo for me, since I've done a lot of work under the hood (as always) and now those features need play-testing.

    I've also added some in-game features: Most notable is grid-based combat. That system is still pretty bare bones as I'm yet to add enemies, feats and spells that really take advantage of it, but you should non the less be able to get an idea and provide some feedback.

    What do I need from play-testers?

    Bugs first and foremost. This is by far the most important feedback you can provide for me at this point!

    Typos are always welcome too. As are logical inconsistencies in dialogue and scene flows.

    I also want to hear about game-play feature requests or feedback on existing features.

    I'm not really super interested in stuff like "this was too easy" or "There needs to be more loot in the second area". It goes without saying that a lot of this is unpolished at the time and pacing etc will get a second pass as the whole first chapter begins to come together

    As always, my preferred way of receiving feedback is via the SKALD Discord chat. Once there, look for the feedback sub-channels.

    A Word of Caution

    The demos, at this point, will usually break saves and force a restart with each demo iteration. This might seem like a chore BUT for play-testing this is essential. The scripting of the game can only be truly tested if the game is played from the start each time and this is super important to the final quality of the game.

    So please be patient with me (I know you will)! Also, is play-testing feels like a hassle, it's 100% fine for you to just hang back and wait for the finished product!

    [...]
     
    Last edited by a moderator: Aug 2, 2020
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