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BG3 Lost Treasures of Bhaal

Discussion in 'Baldur's Gate 3' started by Symm, Apr 19, 2006.

  1. Symm Gems: 2/31
    Latest gem: Fire Agate


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    Title:- BG3 - The lost treasures of Bhaal.

    History Section Number 1:- [Insert fleshy history here, containing Bhaal, his children the Bhaalspawn, the Bhaalspawn duels and the victorious Bhaalspawn.] This is BG1 and BG2.

    History Section Number 2:- [Elaborate on the victorious Bhaalspawn, party members. This history section should draw significant attention to items interacted with by the Bhaalspawn (weapons, equipment, etc).] This is you in BG1 and BG2

    Storyline:- Centuries later....The bhaalspawn duels have become legend, the participants, the stories, and to many the most important topic of the valuable treasures of swords, shields, and equipment which were used in these duels.

    Many items that were touched by the Bhaalspawn have been recovered and are immensly valuable not to mention powerful. However the bhaalspawn's most prized items were lost to history when the victorious Bhaalspawn destroyed the entrance to his pocket-plane, banishing everything within it to limbo.

    Many powerful mages have tried to create portals which they can use to re-open the pocket-plane and recover the treasures. However the Lord of Murder and his spawn don't take kindly to tomb robbers and no-one has been able to gain access to the plane.

    Rumours circulate that these treasures are not only the most valuable artifacts Faerun has ever seen, but they are the most powerful too. Each artifact is said to be embroided with blood, the essence of Bhaal and his Bhaalspawn, rendering them all insanely powerful and destructive. All items used together is said to give the wielder the ability to polymorph into the victorious Bhaalspawn themselves.

    Numerous factions have been established in all corners of Faerun and it's planes. These factions are hell bent on recovering these artifacts. Some factions want the power of the items, some factions want to destroy the artifacts in the hope that they can never be used for evil. Some simply want to become rich. Whatever their intentions all factions desperately seek the artifacts of Bhaalspawn and will stop at nothing to get them.


    BG3 asks you to create your character and choose your faction.

    Gameplay Chapter 1:-
    The character is assigned a party by their faction of which the character can choose which classes they want to accompany them, or the character is slotted into a party which the faction provides. The char. can always betray the faction and join up with a different faction and hence a different party, and likewise party comrades can do the same. If the char. doesn't agree with this rest of the party in allying with another faction for instance, they may find themselves going solo for a time.

    In this chapter the mission is to get some information on the lost pocket-plane. A good way to start would be to have the party ally with some other factions and share some information. From this information we could say that the pocket-plane has degraded over the years, and now many factions believe that it now consists of many sub-pocket-planes. Each sub-pocket plane contains 1 artifact, and each sub-pocket-plane needs 2 keys. 1 key is the master key which opened the original pocket plane (of which there is only 1 key...all factions would duel for this key at all times...which BTW needs to be found in the first place...Cespenar might have it for instance..or at least know how to get it). The other key (whatever or whoever that may be) is different for every sub-pocket plane. This means that if six factions had the corresponding key to six sub-pocket planes, none of them could open their sub-pocket plane without the master key. If one faction had the master key, they could only open one sub-pocket plane, and would have to kill or steal or buy for the other five keys. Similarly the other five factions are looking to acquire the master key.

    All other Chapters roll on from this information....with plot twists, faction betrayals, faction alliances, character betrayals, sub-quests, inside information and so-on and so-forth. All the while the game is driving forward with messages of some faction having one key and another having a different key.

    Guest appearances from Kangaxx (who's skull is a key to one sub-pocket plane...and you just know he's not going to jump into your backpack without a fight). That silver dragon (Adalon?) whose eggs have hatched and one of the dragons offspring is tainted with Bhaalspawn essence (because the Bhaalspawn touched the eggs).

    and so on and so forth.

    Because of all the different factions involved, there would be great scope for settings and locations.
     
  2. Cap'n CJ

    Cap'n CJ Arrr! Veteran

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    "one of the dragons offspring is tainted with Bhaalspawn essence (because the Bhaalspawn touched the eggs)."

    So every item the PC has ever touched will be tainted? Damn, I feel sorry for every store owner I ever met.
     
  3. DarkStrider

    DarkStrider I've seen the future and it has seen me Distinguished Member

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    I would think the tainting would be better if it was used by the Bhaalspawn, a Kensai using Celestial Fury throughout most of the game would severly taint it; whereas the Dragon Eggs would not be tainted simply because we picked them up and passed them back to Adalon. And a Paladin who used Carsomyr? :grin:
     
  4. Late Gems: 4/31
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    Not a bad idea. But, if the protagonist refused the essence of Bhaal, wouldn't the pocket plane(s) have been destroyed?
     
  5. Felinoid

    Felinoid Who did the what now? ★ SPS Account Holder

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    The Pocket Plane was destroyed. In Chapter Ten, in order to actually get to the Throne of Bhaal in the Abyss, you had to destroy the bubble that was your Pocket Plane. So yes, it's gone.
     
  6. Symm Gems: 2/31
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    Which backs up my story...I did say that it had been destroyed, banishing everything in it to limbo.

    Mages are trying to open portals to the pocket-plane.
     
  7. Ofelix

    Ofelix The world changes, we do not, what irony!

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    DON'T touch the Matress in the third room of the copper corronet. Y'see Imoen and I (with Imoen's Mod) thought it would be kinky if we.... [censored]

    A fine idea, but where did you get it? Any chance of being official? Is the game even in devellopement?
     
  8. Symm Gems: 2/31
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    I thought of it :)

    To be honest, I'm brainstorming.

    I think with a few tweaks here and there to the original idea, it'd be a great add-on to the BG series.
     
  9. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

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    I don't like the idea of keys. That just seems kind of, well, overdone and contrived. I think each artifact should have to be researched and its plane should have to be reached through a complex ritual that somehow links to that item.
    Also, the whole process would work much better if, after BG2, some official plot was set up for what happened to the Bhaalspawn. That way, we could say that, for example, (s)he became the new Lord of Murder but was later betrayed/killed by someone and that his/her followers entombed him/her in a new pocket plane with the artifacts. That way, over the centuries, the Bhaalspawns body could be split up with the artifacts, and each one comes with a piece of the body, and it has been sitting with that piece for centuries (thus absorbing its power). The helmet should be the last piece and when you get that, you have to fight the head of the Bhaalspawn, which retains what little shreads of life and awesome power a deceased god has.
    Think uber-demi-lich x 100 or the like, depending on what class they decide the Bhaalspawn was.

    I would also like to see a totally new Faerun, after all, its been centuries. Maybe Beregost became a thriving metropolis, maybe Baldur's Gate is ancient ruins and the Tower of Whatever the crazy dwarf w/ the dopplegangers was has become a new center of magical research. New technology, too. Not modern, but newer and involving magic. Psionics anyone?
     
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