1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Medal of Honor: Pacific Assault

Discussion in 'Playground' started by teekc, Mar 12, 2005.

  1. teekc Gems: 23/31
    Latest gem: Black Opal


    Joined:
    Nov 6, 2002
    Messages:
    1,509
    Likes Received:
    0
    yea yea, another ww2 first person shooter.

    Read the title, it is "Medal of Honor : Pacific Assualt", not Medal of Honor TWO. It would be easier for you if you expect the game as a stand alone expansion of Mdeal of Honor.

    It is fresh to play with Japanese guns, and Japanese soldiers. They do things your normal Nazi Germans wouldn't, by programming or bugs. Japanese, in desperate situation, ie, too many died, would charge with bayonet yelling "banzaaaaaaaiiiiiiii". This takes another stragery to play aganist.

    Throughout the game, you will play as a part of squad. You can issue command to let them pull back, assemble, forward and make useless supressing fire. Your essential squadamate (those with a name and in the story of the game) will never ever die. So in the mist of a fight, you can feel free to fire short range shot gun at them and the banzai charging Japanese they are meleeing. There is a medic in your squad. His load of medicine for you is limited within a short section of the game.

    Like in HL2, your squadmate hinders you more than they annoy the enemies. Better than HL2, heck, kill them yourself to get them out of the way. The medic will heal them later.

    The game relatively free of bug, but physic and building blocks of the game is not very well defined. There is a point in the game where i have to throw a grenade through a small window mouted by a machine gun. Wanting to do that, i have reloaded so many times that my virtue mameory got real low. i throw my nade, it bounces off the wall and back to me. i change an angle, it bounces off the wall and back to me. i change a location, it bounces off the wall and back to me. i sink the grenade with super glue and it bounces off the wall and back to me. Rely on your guns then your nade.

    During the game you will need to engage bandits fighters which you might see a similiar one in Call of Duty. Better than Call of Duty is your plane actually flies and turns and twists and pans. Worse than Call of Duty, much worse, is later you will need to control it youself. Using mouse to play fighter sim, bad idea. Using mouse to play fighter sim, to dog fight several squads, to destroy a com tower, an arified, 4 boats, a carrier and a destroyer, annoying bad idea. After i came out from this mission, my mouse movement orientation was so screw up i cannot even shoot static target with mounted machine gun, really.

    i remember from its preview on PCGamer, the developers actually went to Singapore to get their images. i remember seeing a port scence with realistic 40's Singapore buildings. None of it is in the game. Disappointment.

    Comepare with recent first person shooters, this game isn't really worth it unless you find it in reduced price within a 4 or 3 games bundle (EA will do that, just wait).

    [ March 14, 2005, 20:47: Message edited by: Blackthorne TA ]
     
  2. Rednik Gems: 21/31
    Latest gem: Pearl


    Joined:
    Mar 6, 2004
    Messages:
    1,340
    Likes Received:
    0
    Yeah, it didn't look too good when I saw it, which is a real disappointment, considering that part of the war is rarely seen in games. The same could be said for Medal of Honor: Breakthrough, which was in North Africa, I believe. I hope that the developer can take a hint and rejuvenate the series.
     
  3. teekc Gems: 23/31
    Latest gem: Black Opal


    Joined:
    Nov 6, 2002
    Messages:
    1,509
    Likes Received:
    0
    now that i played it a second time. It is not that bad after all.

    The game comes with a pop up trivia, which can be turn on or off, that has all the little things about the game and pacific war. Do you know, Japanese standard rifle with its bayonet (5'6'' i think) stood taller than an average Japanese or It is illegal for Japanese soldiers to surrender, etc? It also contains information on how the developers build a particular map, offering a little developers and players interections.

    What i didn't mention earlier was the music of the game, which was intense to say the least. It is another thing you can spend time of if you ccould go through the music with its description (comes with the game).

    Now this is responsible game developing. They have taken care of all the little detail. Early in the game, a rookie accidently shoot his leg, which, accoding to the pop up trivia, was made to indicate that the marine suprise attack was discovered by the Japanese that night because of weapon malfunction.

    Go play the game. Do not let developers of this kind extinct.
     
  4. ejsmith Gems: 25/31
    Latest gem: Moonbar


    Joined:
    Oct 6, 2001
    Messages:
    2,238
    Likes Received:
    0
    The little bit I've seen is terrible.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.