MM6 Looting Averages
This is the VERY detailed summary of the looting run data for each MM6 variable.
Variable #1 - Luck 500, Character position #1
Variable #2 - Perception 10(Master), Character position #1
Variable #3 - Low Luck(79), Character position #1
Variable #4 - Low Luck(79), Character position #3
Variable #5 - Luck 500 AND Perception 10(Master), Character position #3
Variable #6 - Lowest possible Luck(-50), Character position #3
Average of ALL MM6 averages from ALL variables