Black Isle Studios Message Boards Use our jIRC Java client to chat with other users in real time. Here you can view your subscribed threads, work with private messages and edit your profile and preferences Registration is free! Calendar Find other members Frequently Asked Questions Search Home  
Black Isle Studios Message Boards : Powered by vBulletin version 2.2.7 Black Isle Studios Message Boards > Black Isle Miscellaneous > Torment Discussion > Enemies three
Pages (3): « 1 [2] 3 »   Last Thread   Next Thread
Author
Thread Post New Thread    Post A Reply
pro-metheus
----Moderator----

Registered: Jul 2001
Location: Galt's Gulch, USA

quote:
Originally posted by Blasus
You do not have a trinity of things that have no relation. Ravel is a night hag, Trias a deva, TTO a creation of magic. Not really matching up, are they?


They match up perfectly--with the "enemies three" description. That's all that matters, not your vision of a trinity.

In terms of importance alone, who would be the most likely candidates. The three incarnations only serve the purpose of giving you more information about TNO's past. Ravel, Trias, and TTO are npcs around which all of your quests revolve, who each hold vital information for advancing the storyline. To bypass them as candidates and focus instead on the the three incarnations of TNO (three of many more, I might add) is just silly.

__________________
"Do you ask what moral obligation I owe to my fellow men? None--except the obligation I owe to myself, to material objects and to all of existence: rationality." Atlas Shrugged

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 07:58 PM
pro-metheus is offline Click Here to See the Profile for pro-metheus Find more posts by pro-metheus Add pro-metheus to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by Blasus


Correction: the laws of the planes incarnated Trias as a deva. His personality was developed on the Prime (or wherever he lived), and upon death his memories were wiped clean and he was remade as a Celestial. It's like a body swap. He wasn't created and given life, merely given a new physical form - and it wasn't a deva at first, if I remember rightly. You have to travel up the ranks of the Celestials, just like the fiends.

His personality was not made by the planes. His new body might have, but not *him*.


His memories are wiped clean and his life essence is put into a new body? Wow -- that sounds like reincarnation to me.

He was given life as a deva. That's what I said. He lived his life how he did as a mortal prime, and was made a celestial by the laws of the planes.

"Given life by the laws of the planes" applies perfectly to petitioners. He was given life as a celestial. His actions as a prime defined his fate, but he was ultimately made a celestial by the laws of the planes -- given life as a celestial by the laws of the planes.

Why were the incarnations trapped inside the crystal again?

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Last edited by Suejak on 04-15-2002 at 08:57 PM

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 08:18 PM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by Blasus
Evil people are extreme capitalists and utilitarianists - they believe that might does make right; the universe is a cruel one and the way life goes is you have to better yourself whenever you can

...

Selfishness is not part of alignment, it is a personality trait.


Welcome to the wonderful land of blatant contradiction. Your usual spot has been reserved.

Selfishness is defined as looking out only for one’s own interests, and not giving a damn about anyone else. This is how “evil” is defined in AD&D.

quote:
So TTO could be neutral. He doesn't want to better himself at all cost, but he isn't running around helping the needy. He just wants to live, and if he has to kill to do it, then he will.


Right. He wants to continue to torment TNO for his own sake, despite what TNO might have to say. He’ll also kill his mortal friends.

quote:
Consider: a psycho leaps out of nowhere and tries to kill you in a berserk rage. You cannot reason or avoid him; you must kill to survive. That is how TTO sees the situation.


You’re wrong. Your example is nothing like TNO’s relationship with TTO. TNO is not necessarily hell-bent on destroying TTO; in fact, he can convince TTO to rejoin him. The TNO that convinces TTO to merge with him is not “a psycho leap[ing] out of nowhere and [trying] to kill [TTO] in a berserk rage.” TTO does not initially want to even give TNO a chance – he wants to kill his friends, wipe his memory, and throw him back down for more pain, all for his own sake. He does not initially want to talk it out, as a diplomatic TNO does; he wants to kill them all.

quote:
A line is associated with two. It is a pair. A triangle is associated with three. It is a trinity.

As said, Deionarra mentioned no trinity. She said nothing about any relationship between the good, evil, and neutral. She said they would be there, and that they would be enemies. That’s it.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 08:51 PM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
MisterFrosty
Black Islander

Registered: Jan 2002
Location: Boston, MA

In terms of actually parsing the game into three segments, it would make far more sense for your "enemies three" to be Pharod, Ravel, and Trias, not R, T, and TTO. Pharod is as much of an "enemy" as Ravel -- though you never fight him in battle.

Incarnations makes a far better aesthetic answer. It's the one I'll stick to.

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 10:11 PM
MisterFrosty is offline Click Here to See the Profile for MisterFrosty Find more posts by MisterFrosty Add MisterFrosty to your buddy list Edit/Delete Message Reply w/Quote
Blasus
Grand High Magus of the Isles

Registered: Jun 2001
Location: Feet on the ground, building castles in the sky.

quote:
They match up perfectly--with the "enemies three" description. That's all that matters, not your vision of a trinity.

In terms of importance alone, who would be the most likely candidates. The three incarnations only serve the purpose of giving you more information about TNO's past. Ravel, Trias, and TTO are npcs around which all of your quests revolve, who each hold vital information for advancing the storyline. To bypass them as candidates and focus instead on the the three incarnations of TNO (three of many more, I might add) is just silly.



The three incarnations appear constantly throughout the game as memories (remembering killing Hamrys' father, remembering how to open the dodecahedron trap, having an itching feeling when you choose certain dangerous dialogue options) and as how other people remembered you - Aelwyn, Morte and Dak'kon, the fortune teller in Clerk's Ward.

I bypass your candidates because I feel they are not related enough to form any kind of three. How much they appear in the game is not relevant. Deionarra says nothing about how these enemies three will form the centre of your journey, how they will be the focus of your travels, how they will define your goals and set your objectives. And Pharod plays a far greater part in the game than TTO. Using your argument of importance, he is the third of the three, not TTO.

quote:
His memories are wiped clean and his life essence is put into a new body? Wow -- that sounds like reincarnation to me.

He was given life as a deva. That's what I said. He lived his life how he did as a mortal prime, and was made a celestial by the laws of the planes.

"Given life by the laws of the planes" applies perfectly to petitioners. He was given life as a celestial. His actions as a prime defined his fate, but he was ultimately made a celestial by the laws of the planes -- given life as a celestial by the laws of the planes.

Why were the incarnations trapped inside the crystal again?



Not really. His memories of life on the Prime are obliterated, but his personality remains. Otherwise we would have Celestials who believe in 'might makes right' now that they've been given a second chance. Sure, angels fall, but they fall because during their time on the planes they fall into temptation and forsake their ideals for other things. They aren't *born* that way.

He wasn't created by the planes. Altered, yes. Created, no. And Deionarra says 'given life'. Not changed, but given life.

The Incarnations were plucked from TNO's mind and formed within the crystal along with TNO by the magic of the crystal. And?

quote:
Welcome to the wonderful land of blatant contradiction. Your usual spot has been reserved.

Selfishness is defined as looking out only for one’s own interests, and not giving a damn about anyone else. This is how “evil” is defined in AD&D.



Hah. Not quite. Selfishness is the wanting of things for yourself. 'Evil' is the belief that self-improvement should be pursued above all things, and ideally this is how society should be run. Equating capitalism to selfishness doesn't work.

Property is different to ideology.

quote:
Right. He wants to continue to torment TNO for his own sake, despite what TNO might have to say. He’ll also kill his mortal friends.


No he doesn't. He wants to live. In order to accomplish that, he needs to make sure his other half and his friends doesn't come looking for him and destroy his physical shell. He doesn't want to make TNO suffer, although he hates his guts. He wants TNO to forget and to kill anyone else that knows how to find him, so he can be assured security. That is why he sends his shadows to kill TNO - to make him forget, not to make him die. You might say that TTO should give up life for the sake of TNO and the multiverse, but he is not an altruist. The planes owe him nothing.

Why should I die for the thing I find most abhorrent simply because my existing causes pain to it?

quote:
You’re wrong. Your example is nothing like TNO’s relationship with TTO. TNO is not necessarily hell-bent on destroying TTO; in fact, he can convince TTO to rejoin him. The TNO that convinces TTO to merge with him is not “a psycho leap[ing] out of nowhere and [trying] to kill [TTO] in a berserk rage.” TTO does not initially want to even give TNO a chance – he wants to kill his friends, wipe his memory, and throw him back down for more pain, all for his own sake. He does not initially want to talk it out, as a diplomatic TNO does; he wants to kill them all.


Didn't you listen to Coaxmetal? The thing that protects itself against death merely dies another kind of death.

Y'see, TNO does not really convince his mortality to join with him out of the goodness of his heart. No St. George and the Dragon myths here. No, see, what TNO does is threaten him with unmaking himself. Or stabbing himself with the Blade of the Immortal. Or the fact that TTO will waste away each time TNO dies, just as TNO will lose his mind. TNO does not convince his mortality that altruism is a good idea. TTO does not become a charity worker. TNO threatens him with death. And TTO is not reconciled with TNO. He says that he will hate him for ever and ever.

So TTO does see it as a psycho rushing out trying to kill him. Kill him by blade or kill him by merging, it's the same thing.

quote:
As said, Deionarra mentioned no trinity. She said nothing about any relationship between the good, evil, and neutral. She said they would be there, and that they would be enemies. That’s it.


But the argument that Ravel, Trias and TTO are far more involved in the game is mentioned?

The way I see it, it's that Black Isle are not about to put in something meaningless. Everywhere in Torment there is a hell of a lot of meaning. TNO's companions each feel tormented in some way. Most people in the game are somehow twisted or stretched beyond their true nature - Fhjull, Evil Wizard and the modrons, even TTO. Many people you meet in the game have had some contact with previous incarnations. So why have no meaning in this? Why have this one thing empty?

Why should the prize go to Trias, Ravel and TTO based on how much they appear in the game? Why not something more in tune with the rest of the game; something deeper? Perhaps something like they are all linked, and also all linked to *you*? Like the Incarnations?

__________________
"Blasus is an outstanding piece... remarkable in its consistency and fluency... The author manages to maintain a suspension of disbelief on the behalf of reader whilst he amuses and entertains with his incredibly fluid prose. He presents deep and philosophical ideas with a flair and wit that takes the dust off those disused old tomes and presents them to a modern youth... Definitely a stocking filler." - The Times

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 10:40 PM
Blasus is offline Click Here to See the Profile for Blasus Find more posts by Blasus Add Blasus to your buddy list Edit/Delete Message Reply w/Quote
Blasus
Grand High Magus of the Isles

Registered: Jun 2001
Location: Feet on the ground, building castles in the sky.

quote:
Originally posted by MisterFrosty
In terms of actually parsing the game into three segments, it would make far more sense for your "enemies three" to be Pharod, Ravel, and Trias, not R, T, and TTO. Pharod is as much of an "enemy" as Ravel -- though you never fight him in battle.

Incarnations makes a far better aesthetic answer. It's the one I'll stick to.



I concur (always wanted to say that!).

__________________
"Blasus is an outstanding piece... remarkable in its consistency and fluency... The author manages to maintain a suspension of disbelief on the behalf of reader whilst he amuses and entertains with his incredibly fluid prose. He presents deep and philosophical ideas with a flair and wit that takes the dust off those disused old tomes and presents them to a modern youth... Definitely a stocking filler." - The Times

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 10:41 PM
Blasus is offline Click Here to See the Profile for Blasus Find more posts by Blasus Add Blasus to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by MisterFrosty
In terms of actually parsing the game into three segments, it would make far more sense for your "enemies three" to be Pharod, Ravel, and Trias, not R, T, and TTO. Pharod is as much of an "enemy" as Ravel -- though you never fight him in battle.

The thing there is that Pharod never opposes you in the same way that the others do. He's simply greedy. He's not an "enemy" in the same sense that Ravel, Trias, and TTO are, as he doesn't actively oppose you, even though he does dominate the beginning of the game.

Anyway, I have a good idea: e-mail the damn developers. I just sent an e-mail to Chris Avellone, so we'll see what happens. You make some good points, though I still disagree with most of them. But this seems like the best option at this point, nonetheless.

Also: like I said, I don't remember a ton about the game from Ravel out, so any questions or confused statements in my posts were legit, and not put in for effect.

Here's the e-mail I sent him:
quote:
Chris;
Hi. I'm not going to ask you for gameplay tips, or spoilers, or where I can find the nude Annah patch, I'm just coming to you on the behalf a bunch of tired debaters who kind of want something about Torment clarified, and really would appreciate it if we could get a higher-up to kill the controversy.

At the beginning of the game, Deionarra gives the following prophecy:

"This is what my eyes see, my Love, unfettered by the shackles of time..."

"You shall meet enemies three, but none more dangerous than yourself in your full glory. They are shades of evil, of good, and of neutrality given life and twisted by the laws of the planes."

"You shall come to a prison built of regrets and sorrow, where the shadows themselves have gone mad. There you will be asked to make a terrible sacrifice, my Love. For the matter to be laid to rest, you must destroy that which keeps you alive and be immortal no longer."

Where the confusion comes up is that some people interpreted one particular part differently than others. Specifically:

"You shall meet enemies three, but none more dangerous than yourself in your full glory. They are shades of evil, of good, and of neutrality given life and twisted by the laws of the planes."

By "shades of evil, of good, and of neutrality," some people think that she's alluding to the three incarnations of TNO in the crystal at the Fortress of Regrets, whereas others think that she's talking about Ravel, Trias, and the Transcendent One.

Would you mind replying via e-mail, or, even better, posting in our thread at the BIS forums (http://feedback.blackisle.com/forums/showthread.php?s=&threadid=34841) clearing things up? It's driving me insane, really. You don't even need to read the thread -- we just need a clarification.

Thanks;
Suejak

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Last edited by Suejak on 04-15-2002 at 11:24 PM

Report this post to a moderator | IP: Logged

Old Post 04-15-2002 11:23 PM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Chris Avellone

Registered: Jan 2002
Location:

It's been a while, but here's the deal:

"You shall meet enemies three, but none more dangerous than yourself in your full glory (The Transcendent One). They are shades of evil (Fhjull), of good (Trias), and of neutrality (Ravel) given life and twisted by the laws of the planes."

Ravel = Neutrality, twisted by the planes - even though she's done some nasty things, I always considered her more a neutral figure than an evil one.

Trias = Good, twisted by the planes.

...and here's the kicker that will no doubt inspire many flames:

Fhjull = Evil, twisted by the planes. Even though he does nothing against you directly, he wants you dead - and there's hints he's done horrible stuff to you in the past. I imagine he's the hardest one to believe, but he hates the Nameless One with a passion... even if he can't quite remember the Nameless One when they first meet.

The Transcendent One was referred to in the same line, "none more dangerous than yourself in your full glory."

Hope this helps,

Chris

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:01 AM
Chris Avellone is offline Click Here to See the Profile for Chris Avellone Find more posts by Chris Avellone Add Chris Avellone to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

We all lose.

Thanks a ton, Monsieur Avellone.

We all over-analyzed, methinks.

I don't remember a thing about Fhjull, though. All I remember is that he's a fiend and lives in a skeleton or something. MY MEMORY -- IT IS GOING.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Last edited by Suejak on 04-16-2002 at 12:09 AM

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:02 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Ravor
The Crazed One

Registered: Sep 2001
Location:

<Chuckles>

Fhjuall? I'd have never guessed, although the part about 'none more dangerous' does make more sense now.

Speaking on Fhjuall, I don't recall anything hinting that he had done anything horrible to Nameless in the past, although I do remember he couldn't quite remember where he met you. (I might have missed it though...)

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:06 AM
Ravor is offline Click Here to See the Profile for Ravor Find more posts by Ravor Add Ravor to your buddy list Edit/Delete Message Reply w/Quote
MisterFrosty
Black Islander

Registered: Jan 2002
Location: Boston, MA

But Ravel's opposition is at most symbollic -- after all, she knows that you cannot die, so any fight she puts up is for the simple purpose of convincing you that you have legitimately killed her. She is never an enemy -- though you mistakenly assume that she will be one, based on her bad reputation -- and in fact may be one of the closest allies that you have.

Pharod / Ravel / Trias are also a superior trinity insofar as each one is integral in the process of self-discovery -- remember that these are the three that TTO (kills with some help from shadows) in order to prevent your ever being able to return to face him again. Pharod is a better case for neutrality than TTO; TTO is -- IMHO -- an expression of pure egoism, which was the driving force in TNO's expulsion of his mortality. TTO's self-interest constitutes, if not evil, at least something closer to evil than to neutrality -- though I admit that I am not totally conversant with AD&D's alignment system.

I don't think P/R/T is a valid interpretation of the prophecy; I rather offer it as a case for why R/T/TTO isn't valid either -- by applying the logic that you use to defend the latter trinity, I can come up with a better case for the former.

The three incarnations are clearly intended as manifestations of three alignments in a way that nothing else in the game is: the "practical" incarnation is the closest thing to a pure evil (see Deinarra's sensory stone) that we meet -- the title "practical" is how he would see himself, not how we should see him as readers/players. The paranoid incarnation is crazy -- and apparently "true neutral" is the alignment of crazy people in AD&D. The first incarnation is good. They are "given life" in a way the other beings aren't. And they are far more connected to "yourself in all your glory" than the alternative three.

---------

Hmm.

Ronald Dworking has a theory -- basically postmodern literary crit theory -- of how we improve a work through analyzing it, even if we find things not originally intended. I'd say this is such a case.

Last edited by MisterFrosty on 04-16-2002 at 12:15 AM

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:12 AM
MisterFrosty is offline Click Here to See the Profile for MisterFrosty Find more posts by MisterFrosty Add MisterFrosty to your buddy list Edit/Delete Message Reply w/Quote
Jinksy
Black Islander

Registered: Apr 2002
Location: In bed.

Heh heh... I was hoping to get a heated discussion like this going

So many replies I wanna make, so little time...
So the short version:

I'm inclined to agree that TTO is about as neutral as it's possible to get, not because of his origins, but his actions; he protects his self interest, but he doesn't actively go out of his way to make people suffer, and he is not completely indifferent. He offers all your party members the chance to live. A chance which they refuse, effectively forcing him to kill them.

On the other hand, the term 'shades' can equally mean something different from it's fundamental/original form (ie Ravel as Chaotic neutral) or just one of multiple possible forms of something (as, IMO, TTO is).

I think I'm gonna grab some of the stuff from gamefaqs since this took off so well, in case anyone can be bothered to read it

__________________

Torment NPCs
>> Ghrist

Originally posted by Blasus:
Vhailor is not your neighbour's cat.

Originally posted by DM
You could put Fallout in the toaster and it would work

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:14 AM
Jinksy is offline Click Here to See the Profile for Jinksy Find more posts by Jinksy Add Jinksy to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

Actually, Jinksy, scroll up. See Chris A.'s post.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:15 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by MisterFrosty
Hmm.

Ronald Dworking has a theory -- basically postmodern literary crit theory -- of how we improve a work through analyzing it, even if we find things not originally intended. I'd say this is such a case.


Neither of our versions fit perfectly, but I would agree that there are more main "enemies" than just Trias, Ravel, and TTO -- chiefly, Pharod. I'm not even sure if the official answer fits perfectly.

The main problem with your version is that TNO's incarnations aren't enemies, and hardly seem "epic" or distinct enough from one another to qualify as "the enemies three". All of this is kind of irrelevant now, though.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:24 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Althernai
Black Islander

Registered: Apr 2002
Location:

I suspected that TTO was "yourself in your full glory" but Fhjull?! Wow, was I wrong - we all were. Who would have thought Fhjull was the evil one - he never did anything except give me free spells, provide me with information, etc. It does make a bit of sense though I liked my theory with the incarnations

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:25 AM
Althernai is offline Click Here to See the Profile for Althernai Find more posts by Althernai Add Althernai to your buddy list Edit/Delete Message Reply w/Quote
Jinksy
Black Islander

Registered: Apr 2002
Location: In bed.

Durn it, the gamefaqs board is down...

Suejak, you spoilsport!

Ah well... I'm a post modernist myself. I don't think the writer gets any more say over the meaning of their work than anyone else, so good news... we can all keep arguing!

__________________

Torment NPCs
>> Ghrist

Originally posted by Blasus:
Vhailor is not your neighbour's cat.

Originally posted by DM
You could put Fallout in the toaster and it would work

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:31 AM
Jinksy is offline Click Here to See the Profile for Jinksy Find more posts by Jinksy Add Jinksy to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

I was more curious about what the designers/writers intended than anything else.

As far as I'm concerned, their word is law, regarding Torment.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Last edited by Suejak on 04-16-2002 at 12:37 AM

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:34 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
MisterFrosty
Black Islander

Registered: Jan 2002
Location: Boston, MA

I think PS:T may be one example, though, where the passion that players have for it may have instilled the game with greater content than was initially conceived. I'm not sure -- I tend to be VERY skeptical of post-modern renderings -- but I think games that leave so much open to interpretation often produce results beyond the initial intent.

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:40 AM
MisterFrosty is offline Click Here to See the Profile for MisterFrosty Find more posts by MisterFrosty Add MisterFrosty to your buddy list Edit/Delete Message Reply w/Quote
Jinksy
Black Islander

Registered: Apr 2002
Location: In bed.

quote:
Originally posted by MisterFrosty
Ronald Dworking has a theory -- basically postmodern literary crit theory -- of how we improve a work through analyzing it, even if we find things not originally intended. I'd say this is such a case.


That's a pretty commonly held theory. I don't see what claim Ronald Dworking (who?) has to it... other than that though, great minds think alike

I still disagree about the incarnations though. Ravel works better as a shade of evil for me, for exactly the reasons Suejak (was it him?) gave. I don't like Fhjull as one of the three for exactly the same reason as the incarnations; he's incidental to the plot. He may wish you harm, but he's hardly the only character in the game who does. You might as well call D'Harva (don't remember the exact name - the woman outside the festhall), or any other number of unfriendly types one of the enemies.

__________________

Torment NPCs
>> Ghrist

Originally posted by Blasus:
Vhailor is not your neighbour's cat.

Originally posted by DM
You could put Fallout in the toaster and it would work

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:43 AM
Jinksy is offline Click Here to See the Profile for Jinksy Find more posts by Jinksy Add Jinksy to your buddy list Edit/Delete Message Reply w/Quote
Trebleclef
Cynic of the Isles

Registered: Apr 2001
Location: Calgary, Alberta, Canada

Oh great, now what are we going to argue about?

In all seriousness, it's nice to finally be able to put this issue to rest -- even if none of us get to claim the privilege of being 'right'. I still don't agree with Ravel being considered an enemy, but as was mentioned earlier, the word of the game designer is canon.

Gee, I feel like I should apologize for all those times I ground Chris' Fallout avatar into a fine paste.

__________________
Nothing's dead down here, just a little tired.

-

All l33t speakers must die!

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:45 AM
Trebleclef is offline Click Here to See the Profile for Trebleclef Find more posts by Trebleclef Add Trebleclef to your buddy list Edit/Delete Message Reply w/Quote
pro-metheus
----Moderator----

Registered: Jul 2001
Location: Galt's Gulch, USA

quote:
Originally posted by Suejak
I was more curious about what the designers/writers intended than anything else.

As far as I'm concerned, their word is law, regarding Torment.



I agree, but Fhjull seemed to come from nowhere. Still, I was right about Ravel.

__________________
"Do you ask what moral obligation I owe to my fellow men? None--except the obligation I owe to myself, to material objects and to all of existence: rationality." Atlas Shrugged

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:47 AM
pro-metheus is offline Click Here to See the Profile for pro-metheus Find more posts by pro-metheus Add pro-metheus to your buddy list Edit/Delete Message Reply w/Quote
Jinksy
Black Islander

Registered: Apr 2002
Location: In bed.

quote:
Originally posted by MisterFrosty
I think PS:T may be one example, though, where the passion that players have for it may have instilled the game with greater content than was initially conceived. I'm not sure -- I tend to be VERY skeptical of post-modern renderings -- but I think games that leave so much open to interpretation often produce results beyond the initial intent.


Oh hell yeah! Planescape has the single most intelligent story of any game I've ever played. If the designers don't like it, tough!

__________________

Torment NPCs
>> Ghrist

Originally posted by Blasus:
Vhailor is not your neighbour's cat.

Originally posted by DM
You could put Fallout in the toaster and it would work

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:50 AM
Jinksy is offline Click Here to See the Profile for Jinksy Find more posts by Jinksy Add Jinksy to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by MisterFrosty
I think PS:T may be one example, though, where the passion that players have for it may have instilled the game with greater content than was initially conceived.

Ah... I do agree with that.

Nonetheless, it seems rather silly to deliberately speculate against the word of an author, as what he said Deionarra meant is what Deionarra meant. Do I like our ideas a little better? Yeah -- but what's the point?

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Last edited by Suejak on 04-16-2002 at 12:53 AM

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 12:51 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Jinksy
Black Islander

Registered: Apr 2002
Location: In bed.

Because an author is neither god, nor omniscient. If you look strictly at what they've written, basing your opinions only on what's in there, who's to say the author has an more jurisdiction than anyone else?

It's nice to know what he intended, but the fact remains that Deionarra's statement is ambiguous is more ways than one, which I actually like... it makes the game much deeper, for me: It brings out all the arguments which people have made here, on various things like the nature of good and evil, and so on.

If we'd been given the official explanation to begin with, and accepted it blindly, no-one would have thought about that stuff... despite the game being laid out in a way that makes all that speculation possible.

__________________

Torment NPCs
>> Ghrist

Originally posted by Blasus:
Vhailor is not your neighbour's cat.

Originally posted by DM
You could put Fallout in the toaster and it would work

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 01:48 AM
Jinksy is offline Click Here to See the Profile for Jinksy Find more posts by Jinksy Add Jinksy to your buddy list Edit/Delete Message Reply w/Quote
Padmewan
Saving Grace of the Isles

Registered: Jul 2001
Location: Cambridge, MA

It's Ronald Dworkin.

Despite subscribing to postmodernism myself, I prefer the answer straight from the horse's mouth. THANK YOU CHRIS!!!

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 01:52 AM
Padmewan is offline Click Here to See the Profile for Padmewan Visit Padmewan's homepage! Find more posts by Padmewan Add Padmewan to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

Except that he is god, with respect to his characters. He knows what they're thinking and what their words really mean, as he speaks through his characters.

Anyway, if you want to continue on about what you would rather her prophecy meant, I'm not stopping you. I was only interested in what the designers intended, so I'm satisfied.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 01:55 AM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
MisterFrosty
Black Islander

Registered: Jan 2002
Location: Boston, MA

quote:
Originally posted by Padmewan
It's Ronald Dworkin.


It was obviously a typo.

But thanks for correcting me -- you've really elevated the level of discourse.

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 02:56 AM
MisterFrosty is offline Click Here to See the Profile for MisterFrosty Find more posts by MisterFrosty Add MisterFrosty to your buddy list Edit/Delete Message Reply w/Quote
Padmewan
Saving Grace of the Isles

Registered: Jul 2001
Location: Cambridge, MA

Well, someone else was confused by it.

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 03:05 AM
Padmewan is offline Click Here to See the Profile for Padmewan Visit Padmewan's homepage! Find more posts by Padmewan Add Padmewan to your buddy list Edit/Delete Message Reply w/Quote
Blasus
Grand High Magus of the Isles

Registered: Jun 2001
Location: Feet on the ground, building castles in the sky.

Ah nuts.

Still, I don't get Fhjull. Yes, he most certainly is evil, and he is twisted by the laws of the planes (signed Trias' contract of charity), but he doesn't really make an impact on the game as opposed to the other two. I mean, I'd have thought he'd be more equal to his counterparts in involvement. Ravel made you, created you and gave life to your mortality and forms your objective whilst you wander the Wards... Trias was a friend, an aquaintance who you spilled your guts to and knows everything about you and is your focus on your sojourn through the Planes...

...But Fhjull is just... Fhjull. A devil, scarred and wrecked, forced to do good, who appears for all of the two minutes it takes for you to rescue Trias, find him, go to Avernus and the Pillar of Skulls, and go back, with a cameo if you killed Trias (but not him, obviously). Compared to Trias and Ravel, he just doesn't do much and doesn't reveal anything about you (except he knew you from before, though he can't remember rightly).

Nevertheless, they are all planar creatures and it is the Word of Chris, so it's canon.

But the BG novels were canon Bioware, weren't they? And we all ignored them...

I'll 'member you guys in that damn crystal. To me, it'll always be you.

Feh.

(Hmm... maybe Fhjull was TNO's commander when he did a stint in the Blood War. Even though cornugons are most often special defence forces for Hell...)

__________________
"Blasus is an outstanding piece... remarkable in its consistency and fluency... The author manages to maintain a suspension of disbelief on the behalf of reader whilst he amuses and entertains with his incredibly fluid prose. He presents deep and philosophical ideas with a flair and wit that takes the dust off those disused old tomes and presents them to a modern youth... Definitely a stocking filler." - The Times

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 06:51 AM
Blasus is offline Click Here to See the Profile for Blasus Find more posts by Blasus Add Blasus to your buddy list Edit/Delete Message Reply w/Quote
StarcraftJunkie
Black Islander

Registered: Apr 2002
Location:

This is the StarcraftJunkie from the gamefaqs board, and I've only perused some of the discussion going on here, but I'd like to state a point made in my argument on gamefaqs: in at least one Planescape product (I believe it was the Faces of Evil: the Fiends, but it may have been the Hellbound boxed set), night hags are *not* fiends, because they are not spawned by petitioners or the plane itself, as other fiends (and most celestial races) are. Thus, they're not born innately evil, and not all of them reside on the Gray Waste, just the vast majority. They breed with male fiends or human(oids), which always produce female night hag children. In the same way that a drow or duergar could be raised away from his culture and turn out good, a night hag do the same; they are not innately evil as fiends are. Oh, and just as a side note, yugoloths are the native fiend race to the Gray Waste, although a large part of their race has migrated to Gehenna.

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 07:20 AM
StarcraftJunkie is offline Click Here to See the Profile for StarcraftJunkie Find more posts by StarcraftJunkie Add StarcraftJunkie to your buddy list Edit/Delete Message Reply w/Quote
Boogyboogyboo
The Lurker in the walls

Registered: Nov 2001
Location: Oslo, Norway

Alright, I don`t quite remember where I got from. But I vaguely remember some things. The reason Old nameless started all that immortality thing in the first place, was because he had signed a deal with baator, that would damn him when he died. Now, I think Fhjull was the devil responsible for the signing of that particular contact. Also Fhjull was landed in a major disgrace for letting such an important prey get away.
I can`t quite remember how this linked up with Trias though.

Last edited by Boogyboogyboo on 04-16-2002 at 02:05 PM

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 09:28 AM
Boogyboogyboo is offline Click Here to See the Profile for Boogyboogyboo Find more posts by Boogyboogyboo Add Boogyboogyboo to your buddy list Edit/Delete Message Reply w/Quote
Sammael
The Weeping Duke

Registered: Feb 2002
Location: Ready to jump off the boards on their way to Limbo

quote:
Originally posted by Boogyboogyboo
Now I think Fhjull was demon responsible for the signing of that particular contact.


DEVIL, DAMN IT!

I get very sensitive over the entire demon/devil thing, in case you haven't noticed.

__________________
Visit Icebound: The Journey North for Icewind Dale 2 Gaming Goodness™
Forums - News - Classes - Races - Skills - Feats - Spells - AND MORE

Power clarifies, and absolute power clarifies absolutely.

Torment NPCs >> Fhjull Forked-Tongue
The IWD NPC thread! >> Belhifet

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 01:53 PM
Sammael is offline Click Here to See the Profile for Sammael Visit Sammael's homepage! Find more posts by Sammael Add Sammael to your buddy list Edit/Delete Message Reply w/Quote
Boogyboogyboo
The Lurker in the walls

Registered: Nov 2001
Location: Oslo, Norway

Oh all right then. There . Now it is edited. Happy?

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 02:07 PM
Boogyboogyboo is offline Click Here to See the Profile for Boogyboogyboo Find more posts by Boogyboogyboo Add Boogyboogyboo to your buddy list Edit/Delete Message Reply w/Quote
Blasus
Grand High Magus of the Isles

Registered: Jun 2001
Location: Feet on the ground, building castles in the sky.

quote:
Originally posted by Boogyboogyboo
Alright, I don`t quite remember where I got from. But I vaguely remember some things. The reason Old nameless started all that immortality thing in the first place, was because he had signed a deal with baator, that would damn him when he died. Now, I think Fhjull was the devil responsible for the signing of that particular contact. Also Fhjull was landed in a major disgrace for letting such an important prey get away.
I can`t quite remember how this linked up with Trias though.



Still wrong.

*ducks*

Fhjull Forked Tongue may or may not have signed the deal with TNO (although I thought that the two abishai in the Smouldering Corpse, Tegarin and Aethelgrin, did that) for him to serve in the Blood War... but you forget two things.

One, TNO *did* serve in the Blood War - or rather one of his incarnations (or more) did. I believe the memory you have with Dolora and the wargame is of the Blood War. So he can't have become immortal to get away (or he lost out in the end - but see point two).

Two, the Good Incarnation tells you that you became immortal not because you signed a contract, but because you were immensely evil and would *suffer* when you died. The afterlife would not be paradise for you, and so you became immortal.

Trias and Fhjull are linked because Trias tricked Fhjull into signing a contract causing him to do good works, supposedly for Trias' soul. Fhjull did not know he would have to perform works of charity for Trias' soul, nor did he know Trias would trick him and not surrender his soul. Fhjull was thrown out of the baatezu ranks for his need to do good.

__________________
"Blasus is an outstanding piece... remarkable in its consistency and fluency... The author manages to maintain a suspension of disbelief on the behalf of reader whilst he amuses and entertains with his incredibly fluid prose. He presents deep and philosophical ideas with a flair and wit that takes the dust off those disused old tomes and presents them to a modern youth... Definitely a stocking filler." - The Times

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 04:35 PM
Blasus is offline Click Here to See the Profile for Blasus Find more posts by Blasus Add Blasus to your buddy list Edit/Delete Message Reply w/Quote
SpamDevourer
Black Islander

Registered: Jul 2001
Location: Woodinville WA

quote:
Originally posted by Boogyboogyboo
Alright, I don`t quite remember where I got from. But I vaguely remember some things. The reason Old nameless started all that immortality thing in the first place, was because he had signed a deal with baator, that would damn him when he died. Now, I think Fhjull was the devil responsible for the signing of that particular contact. Also Fhjull was landed in a major disgrace for letting such an important prey get away.
I can`t quite remember how this linked up with Trias though.



This is the plotline for the novel, which is VERY different from the game. (the biggest difference being that the novel is boring) Dionarra isn't in it at all, much less her prophesy, so I don't see how it's approprite use it as a basis for speculation regarding the game. (apparently the novel was released slightly before the game, so the authors didn't get to play it before writing their book)

__________________
Games need to provide a sense of purpose, a sense of accomplishment. The catchy part, is making that accomplishment something other than getting through the game's persistent attempts to bore you.

Torment NPCs >> Hamrys

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 07:40 PM
SpamDevourer is offline Click Here to See the Profile for SpamDevourer Find more posts by SpamDevourer Add SpamDevourer to your buddy list Edit/Delete Message Reply w/Quote
Padmewan
Saving Grace of the Isles

Registered: Jul 2001
Location: Cambridge, MA

I think the limited role of Fhjull (do you pronounce it like Pasta Fagiole?) provides further evidence that... er, BioWare? ... skimped out on the last third of PST. Compared with the parts of teh story set in Sigil, the journey to the Outlands was lame... I know that TNO built up a lot of history in the City of Doors, but really, there could have been other ways to add depth to Curst (well, that's the part of the story that is attached to Trias, but anyway...) etc.

I do have to say that one of the most wicked parts of the plot was the Pillar of Skulls. How many of you feel like flaying yourself with guilt if you give away Fjhull? I forget what the other choices were, but giving Morte back is certainly not a nice option either...

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 09:41 PM
Padmewan is offline Click Here to See the Profile for Padmewan Visit Padmewan's homepage! Find more posts by Padmewan Add Padmewan to your buddy list Edit/Delete Message Reply w/Quote
Darkside X
Hail to the King, baby.

Registered: Jan 2002
Location: Outside reality.

The Incarnations are truly no greater than you in your full glory. Each are strong in their own ways, whether it be wisdom, charisma, intelligence, or sheer brute strength. They are not stronger than you "in your full glory" because each was at full power in his own way, up until their ultimate destruction.

__________________
Planescape: Vengance--The unnofficial sequel to Torment.

The Void: Want to make your own games in no time flat? Join us...oblivion evolved...


Torment NPC's>> Hargrimm
Marvel Super Heroes>> Frank Castle, The Punisher

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 10:41 PM
Darkside X is offline Click Here to See the Profile for Darkside X Find more posts by Darkside X Add Darkside X to your buddy list Edit/Delete Message Reply w/Quote
Suejak
Jive mutha

Registered: Mar 2002
Location: The top of the mountain, looking down. And laughing.

quote:
Originally posted by Darkside X
The Incarnations are truly no greater than you in your full glory. Each are strong in their own ways, whether it be wisdom, charisma, intelligence, or sheer brute strength. They are not stronger than you "in your full glory" because each was at full power in his own way, up until their ultimate destruction.

That can be interpreted a number of ways, as mentioned in my first long-winded post.

__________________
Like TNT I'm dynamite
see I'll rock your body til the early light

POINT OF VIEW

Torment NPCs >> COAXMETAL

Deus Ex NPCs >> The Police Boat

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 11:04 PM
Suejak is offline Click Here to See the Profile for Suejak Find more posts by Suejak Add Suejak to your buddy list Edit/Delete Message Reply w/Quote
Darkside X
Hail to the King, baby.

Registered: Jan 2002
Location: Outside reality.

Perhaps it's something for us to ponder in the end...something to make us think about, but not as open as, say, the ending to FF7. So, in the end, it's truly up to one's interpretation, IMHO.

__________________
Planescape: Vengance--The unnofficial sequel to Torment.

The Void: Want to make your own games in no time flat? Join us...oblivion evolved...


Torment NPC's>> Hargrimm
Marvel Super Heroes>> Frank Castle, The Punisher

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 11:07 PM
Darkside X is offline Click Here to See the Profile for Darkside X Find more posts by Darkside X Add Darkside X to your buddy list Edit/Delete Message Reply w/Quote
Erebus
Son of Chaos and Brother of Nyx

Registered: Feb 2002
Location: Tartarus

Fun question : which of the Incarnations would be the strongest ?

-The Good one is also the first incarnation, but it does not follow it is the strongest. TTO himself tells you he learned as much as you did during your numerous lives (except *he* remembered it), meaning there was room for improvement.

-The Practical One sure is one tough bastard. Among other things, he designed the false vault (Lothar says even he couldn't pierce its defense) and he imprisoned Vhailor. He of course has an incredible will (and an incredible lack of morals). A lot of his strength, however, is based on his cleverness. He's good at planning contingencies and even better at tricking and usign people (Dak'kon, Deionarra...).

-The Paranoid One, even though he's completely barmy, is also pretty powerful, as shown by the several traps he left behind him (the sensory stone, the diary, the scroll...). And being mad did not make him an idiot, far from it (he messed joyfully with Practical's vault).


Erebus

Report this post to a moderator | IP: Logged

Old Post 04-16-2002 11:09 PM
Erebus is offline Click Here to See the Profile for Erebus Find more posts by Erebus Add Erebus to your buddy list Edit/Delete Message Reply w/Quote
All times are GMT. The time now is 11:25 PM. Post New Thread    Post A Reply
Pages (3): « 1 [2] 3 »   Last Thread   Next Thread
Show Printable Version | Email this Page | Subscribe to this Thread

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is OFF
 

< Contact Us - Black Isle Studios >

Powered by: vBulletin Version 2.2.7
Copyright ©2000 - 2002, Jelsoft Enterprises Limited.