1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

General News - Kickstarter to the Rescue

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 29, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,406
    Likes Received:
    30
    [​IMG]Gizmodo UK have published an article on how Kickstarter helped resurrect some long dormant genres, with a focus (obviously) on the games that did very well on Kickstarter.

    In February 2012, Double Fine announced they wanted to fund the development of an "old school adventure game" exclusively through Kickstarter. The studio is headed up by Tim Schafer, the creator of Grim Fandango, Full Throttle, and co-designer of Maniac Mansion: Day of the Tentacle. Alongside Ron Gilbert, he's one of the most famous adventure game developers in the world.

    However, since completing Grim Fandango in 1998, Schafer had moved on from Adventure Games, not, he says, because he didn't want to make them but because - as he says in the video above - "If I were to go to a publisher right now and pitch an adventure game they'd laugh in my face."

    As far as publishers were concerned the point'n'click genre was dead. Without publisher backing, no big studio could make an adventure game.

    Schafer took to Kickstarter asking for $400,000. It made $3,336,371. It was the highest funded project in Kickstarter history and the second to have broken $1 million (a record that had only been set hours before Double Fine smashed it).

    Double Fine did more than show developers it could be done, it showed developers how it was done. "The conversation won't just be a one way street," Schafer says in the video above. "This is a game for adventure fans, funded by adventure fans, and we want to make it with adventure fans.​
     
    Last edited by a moderator: Sep 19, 2015
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.